Full details for the Armor technology, from level 1 to level 6.
A naval research branch that upgrades surface and submarine squadrons. "Armor" scales up to level 6. Maximum effect: "Defense +12". Available from the start of research. Relevant on any campaign where more than 30% of combat happens at sea.
| Level | Gold | Industry | Energy | Tech | Effet |
|---|---|---|---|---|---|
| L1 | 4000 | 800 | 0 | 0 | Defense +2 |
| L2 | 10000 | 2000 | 0 | 0 | Defense +4 |
| L3 | 21250 | 4250 | 0 | 0 | Defense +6 |
| L4 | 41250 | 8250 | 0 | 0 | Defense +8 |
| L5 | 87500 | 17500 | 0 | 0 | Defense +10 |
| L6 | 155000 | 31000 | 0 | 0 | Defense +12 |