
Delta Force
Tier-one assassin infantry — immune to active skills, precision anti-general striker.
Delta Force is among the most elite special operations units of the U.S. Army, specializing in counterterrorism, targeted neutralization, and high-risk infiltration missions. Its members undergo an extremely rigorous selection and training process, excelling in rapid deployment, covert infiltration, and precision strikes. They are typically equipped with advanced weaponry and communication systems, capable of swiftly accomplishing high-value target strikes in complex environments, establishing them as one of the premier units for carrying out critical missions in modern warfare.
Stats — Level 1
Δ Level 1🎯 Active loadout — Level 1
2 skillsCamouflage Cover
PassiveL1Cannot be chosen as the target of direct-damage active skills. Immune to all debuffs. Damage taken reduced by 30% when attacked from 1 tile away and by 15% when attacked from 2–3 tiles away. (Lv.12: 50% / 25%.)
Decapitation Strike
Active skillL1Mark 1 target within a 2-tile range and ignore their dodge, smoke bomb, or stealth effects. Damage dealt to each marked target is increased by 60% for one turn, with a cooldown of two turns. If a marked target is killed, an additional attack can be made, and damage for that attack is increased by an extra 20%. (Lv.12: 3 targets, +80%, +30%.)
📜 Full perk history
4 totalTap any dot to jump the slider to that level. Includes superseded versions.
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Combat medic — the only in-game healing source, essential early on.


