
B
Engineering Unit
Builds fortifications, repairs friendly units, crosses minefields.
🪖 Infantry elite🦂 Scorpion Empire🌍 Standard📊 Levels 1-12🎁 Event
Builds fortifications, repairs friendly units, crosses minefields. Indispensable in siege operations.
Stats — Level 1
⚔️
Attack
17
🛡️
Defense
7
❤️
HP
225
🏃
Movement
8
🎯
Range
1
🎯 Active loadout — Level 1
4 skills⭐Maintenance
Passive✨ New
Buildings within 1 tile around recover 40 HP once per turn
🏃Forced march
Passive✨ New
Mobility consumption on difficult terrain -35%
💥Land mine laying
Passive✨ New
Drops a mine within 1 tile — 115 damage points. Recovery in 1 turn.
⛏️Sapper
Passive✨ New
Damage taken from land mines -60%
💡 This block shows the unit's actual state at the selected level. Perks superseded by a higher version (e.g. Lv.1 → Lv.2) are automatically hidden. The full progression log is available further down.
🎚 Level 1 → 12 progression
1
Current level
Novice
Lvl 1Lvl 5 ⭐Lvl 9 ⭐Lvl 12 ⭐
💡 Click a level or use the ←→ arrow keys
📜 Full perk history
Full chronological list — includes superseded versions. For the current loadout state, see the "Active loadout" block above.
1
⛏️ Sapper
PassiveDamage taken from land mines -60%
1
🏃 Forced march
PassiveMobility consumption on difficult terrain -35%
1
💥 Land mine laying
PassiveDrops a mine within 1 tile — 115 damage points. Recovery in 1 turn.
1
⭐ Maintenance
PassiveBuildings within 1 tile around recover 40 HP once per turn
5
💥 Land mine laying Lv.2
PassiveDrops a mine within 1 tile — 160 damage points. Recovery in 1 turn.
5
⭐ Maintenance Lv.2
PassiveBuildings within 1 tile around recover 80 HP once per turn
5
⭐ Tunnel digging
PassiveDigs a tunnel up to 4 tiles (excluding mountain and ocean): infantry, light/medium tanks, rockets, armored vehicles, field artillery and howitzers can pass through. Bonus actions after passing, maximum 3 times per tunnel. A new tunnel erases the previous one. Recovery in 2 turns.
9
💥 Land mine laying Lv.3
PassiveDrops a mine within 1 tile — 205 damage points. Recovery in 1 turn.
9
⭐ Maintenance Lv.3
PassiveBuildings within 1 tile around recover 120 HP once per turn
11
⭐ Maintenance Lv.4
PassiveBuildings within 1 tile around recover 200 HP once per turn
12
⭐ Tactical protection
Active skillDefense +20% to allies within 2 tiles around
Ad placement
⚔️ Strategy & pairings
📈 Recommended leveling order
- ✓Débloquer les perks milestones (5, 9, 12) en priorité
- ✓Les perks stat sont moins prioritaires que les active-skills
- ✓À partir du niveau 9, spécialiser selon votre style : offensif ou défensif
Ad placement
Compare with other elite infantry

A
Brandenburgers
German WWII special forces — sabotage and infiltration.

A
Hawkeye Force
Elite reconnaissance with vision and evasion bonuses.

S
Combat Medic
Combat medic — the only in-game healing source, essential early on.
❓ Frequently asked questions
How do you unlock Engineering Unit in World Conqueror 4?
Engineering Unit is handed out through limited-time events: login rewards, season pass, or the rotating elite shop. Outside those windows it cannot be acquired — stash 30 elite items for the next opening. Tier B.
What are Engineering Unit's maximum stats at level 12?
At level 12, Engineering Unit peaks at 48 attack, 28 defense, 500 HP, 11 movement and range 1. Specialist infantry profile — less offensive than an S-rank but dependable in garrison roles.
Which milestone perks does Engineering Unit unlock?
Milestone tiers: level 5 "Tunnel digging", level 12 "Tactical protection". These are the most impactful levels to reach — they unlock passive effects or active abilities that reshape the unit's tactical profile. Steer your progression to hit them first.
How expensive is fully upgrading Engineering Unit to level 12?
Cumulative cost levels 1 → 12 for Engineering Unit: ~78k industry, ~199.6k gold, 780 elite items, 45 badges. The main bottleneck is gold and elite items — hit the milestone levels 5, 9 and 12 first rather than evenly smoothing intermediate upgrades.
Which generals pair best with Engineering Unit?
Favor Infantry-specialty generals (Zhukov, MacArthur, Manstein, Yamashita) with Infantry Charge, Supremacy or Morale skills. They directly raise infantry damage and close-combat survival.
In which scenarios is Engineering Unit most useful?
Save it for secondary defensive garrisons and territory-control missions where its specialty can shine without facing down S-tiers.
Sources: https://world-conqueror-4.fandom.com/wiki/Elite_Force · https://en.namu.wiki/w/%EC%84%B8%EA%B3%84%20%EC%A0%95%EB%B3%B5%EC%9E%90%204/%EC%97%98%EB%A6%AC%ED%8A%B8%20%EB%B6%80%EB%8C%80