
Attrition Warfare
After commanding a unit attack, it causes the target and 2 enemy units 1 square around it to have a X% probability of getting “Fatigue” for 1 turn. Troops with “Fatigue” have an additional 6% HP reduction from attacks and air strikes, and their morale is lowered. The Fatigue effect does not apply to troops that are already demoralized.
📖 Beschreibung
After commanding a unit attack, it causes the target and 2 enemy units 1 square around it to have a X% probability of getting “Fatigue” for 1 turn. Troops with “Fatigue” have an additional 6% HP reduction from attacks and air strikes, and their morale is lowered. The Fatigue effect does not apply to troops that are already demoralized.
Eine generalspezifische Fähigkeit. „Attrition Warfare“ skaliert bis Stufe 5. Auf Maximalstufe (5) wirkt folgender Effekt: „After commanding a unit attack, it causes the target and 2 enemy units 1 square around it to have a 100% probability of getting “Fatigue” for 1 turn. Troops with “Fatigue” have an additional 6% HP reduction from attacks and air strikes, and their morale is lowered. The Fatigue effect does not apply to troops that are already demoralized.“. Eine an eine bestimmte Karte gebundene Signatur, die beim Investieren geleveled werden sollte.
Der Platzhalter „X“ wird pro Stufe durch den tatsächlichen Wert ersetzt (Tabelle unten).
📈 Verlauf L1 → L5
| Stufe | Effekt | Chance | Kosten | Effektive Beschreibung |
|---|---|---|---|---|
| 1 | 20 | 20% | 🎖 160 | After commanding a unit attack, it causes the target and 2 enemy units 1 square around it to have a 20% probability of getting “Fatigue” for 1 turn. Troops with “Fatigue” have an additional 6% HP reduction from attacks and air strikes, and their morale is lowered. The Fatigue effect does not apply to troops that are already demoralized. |
| 2 | 40 | 40% | 🎖 240 | After commanding a unit attack, it causes the target and 2 enemy units 1 square around it to have a 40% probability of getting “Fatigue” for 1 turn. Troops with “Fatigue” have an additional 6% HP reduction from attacks and air strikes, and their morale is lowered. The Fatigue effect does not apply to troops that are already demoralized. |
| 3 | 60 | 60% | 🎖 480 | After commanding a unit attack, it causes the target and 2 enemy units 1 square around it to have a 60% probability of getting “Fatigue” for 1 turn. Troops with “Fatigue” have an additional 6% HP reduction from attacks and air strikes, and their morale is lowered. The Fatigue effect does not apply to troops that are already demoralized. |
| 4 | 80 | 80% | 🎖 640 | After commanding a unit attack, it causes the target and 2 enemy units 1 square around it to have a 80% probability of getting “Fatigue” for 1 turn. Troops with “Fatigue” have an additional 6% HP reduction from attacks and air strikes, and their morale is lowered. The Fatigue effect does not apply to troops that are already demoralized. |
| 5 | 100 | 100% | 🎖 800 | After commanding a unit attack, it causes the target and 2 enemy units 1 square around it to have a 100% probability of getting “Fatigue” for 1 turn. Troops with “Fatigue” have an additional 6% HP reduction from attacks and air strikes, and their morale is lowered. The Fatigue effect does not apply to troops that are already demoralized. |
