
Mareth Line
While on mountainous or desert terrain, you and allies in a 1-tile radius take X% less damage. When commanding land units, the activation chance of the "Rumor" skill increases by 25%. At the end of the turn, if there are any enemies within 2 tiles with lowered morale or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum HP.
📖 Beschreibung
While on mountainous or desert terrain, you and allies in a 1-tile radius take X% less damage. When commanding land units, the activation chance of the "Rumor" skill increases by 25%. At the end of the turn, if there are any enemies within 2 tiles with lowered morale or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum HP.
Eine generalspezifische Fähigkeit. „Mareth Line“ skaliert bis Stufe 5. Auf Maximalstufe (5) wirkt folgender Effekt: „While on mountainous or desert terrain, you and allies in a 1-tile radius take 25% less damage. When commanding land units, the activation chance of the "Rumor" skill increases by 25%. At the end of the turn, if there are any enemies within 2 tiles with lowered morale or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum HP.“. Eine an eine bestimmte Karte gebundene Signatur, die beim Investieren geleveled werden sollte.
Der Platzhalter „X“ wird pro Stufe durch den tatsächlichen Wert ersetzt (Tabelle unten).
📈 Verlauf L1 → L5
| Stufe | Effekt | Chance | Kosten | Effektive Beschreibung |
|---|---|---|---|---|
| 1 | 5 | 100% | 🎖 160 | While on mountainous or desert terrain, you and allies in a 1-tile radius take 5% less damage. When commanding land units, the activation chance of the "Rumor" skill increases by 25%. At the end of the turn, if there are any enemies within 2 tiles with lowered morale or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum HP. |
| 2 | 10 | 100% | 🎖 240 | While on mountainous or desert terrain, you and allies in a 1-tile radius take 10% less damage. When commanding land units, the activation chance of the "Rumor" skill increases by 25%. At the end of the turn, if there are any enemies within 2 tiles with lowered morale or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum HP. |
| 3 | 15 | 100% | 🎖 480 | While on mountainous or desert terrain, you and allies in a 1-tile radius take 15% less damage. When commanding land units, the activation chance of the "Rumor" skill increases by 25%. At the end of the turn, if there are any enemies within 2 tiles with lowered morale or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum HP. |
| 4 | 20 | 100% | 🎖 640 | While on mountainous or desert terrain, you and allies in a 1-tile radius take 20% less damage. When commanding land units, the activation chance of the "Rumor" skill increases by 25%. At the end of the turn, if there are any enemies within 2 tiles with lowered morale or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum HP. |
| 5 | 25 | 100% | 🎖 800 | While on mountainous or desert terrain, you and allies in a 1-tile radius take 25% less damage. When commanding land units, the activation chance of the "Rumor" skill increases by 25%. At the end of the turn, if there are any enemies within 2 tiles with lowered morale or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum HP. |
