
Wipe Out The North
When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a X% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action.
📖 Beschreibung
When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a X% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action.
Eine generalspezifische Fähigkeit. „Wipe Out The North“ skaliert bis Stufe 5. Auf Maximalstufe (5) wirkt folgender Effekt: „When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a 100% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action.“. Eine generalspezifische Signatur: Ihr Maximallevel bestimmt den Gesamtwert der Karte.
Der Platzhalter „X“ wird pro Stufe durch den tatsächlichen Wert ersetzt (Tabelle unten).
📈 Verlauf L1 → L5
| Stufe | Effekt | Chance | Kosten | Effektive Beschreibung |
|---|---|---|---|---|
| 1 | 20 | 20% | 🎖 160 | When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a 20% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action. |
| 2 | 40 | 40% | 🎖 240 | When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a 40% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action. |
| 3 | 60 | 60% | 🎖 480 | When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a 60% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action. |
| 4 | 80 | 80% | 🎖 640 | When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a 80% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action. |
| 5 | 100 | 100% | 🎖 800 | When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a 100% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action. |
