
🏭 LogistiqueMax level: L5
Architecture
Fix the city: each round City HP +X
Variable field : Effect · Max : 30
📖 Description
Fix the city: each round City HP +X
A support building block that improves endurance over time. "Architecture" scales up to level 5. At max level (5), the skill applies the following effect: "Fix the city: each round City HP +30". Relevant on long campaigns where the marginal gain per turn matters.
The « X » placeholder is replaced by the real value at each level (table below).
📈 Progression L1 → L5
| Lvl. | Effect | Chance | Cost | Effective description |
|---|---|---|---|---|
| 1 | 6 | 100% | 🎖 120 | Fix the city: each round City HP +6 |
| 2 | 12 | 100% | 🎖 170 | Fix the city: each round City HP +12 |
| 3 | 18 | 100% | 🎖 270 | Fix the city: each round City HP +18 |
| 4 | 24 | 100% | 🎖 370 | Fix the city: each round City HP +24 |
| 5 | 30 | 100% | 🎖 470 | Fix the city: each round City HP +30 |
🎓 Cumulative cost L1→L5: 1400 medals. At the Academy, you can learn this skill to slot it into any free slot of a compatible general.
👨✈️ Generals who use this skill

Albert Kesselring
Tier A · silver
L4

Edward Rydz-Śmigły
Tier A · silver
L3

Jean de Lattre de Tassigny
Tier B · bronze
L3

Vassili Tchouïkov
Tier A · silver
L1
+ 94 entries reference generals not yet catalogued in the wiki (premium training, unindexed variants).