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Home World Conqueror 4 Skills Wipe Out The North
Wipe Out The North
👑 Compétences spécifiques aux généraux👑 Signature — not learnableMax level: L5

Wipe Out The North

When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a X% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action.

Variable field : Effect · Max : 100

📖 Description

When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a X% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action.

A general-specific skill. "Wipe Out The North" scales up to level 5. At max level (5), the skill applies the following effect: "When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a 100% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action.". A general-specific signature: its max level drives the card's overall value.

The « X » placeholder is replaced by the real value at each level (table below).

📈 Progression L1 → L5

Lvl.EffectChanceCostEffective description
12020%🎖 160When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a 20% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action.
24040%🎖 240When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a 40% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action.
36060%🎖 480When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a 60% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action.
48080%🎖 640When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a 80% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action.
5100100%🎖 800When commanding armored units, deal +20% damage to non-building units other than city garrisons. If you are unable to attack or move after attacking, you have a 100% chance to attack again (only once per turn). Each kill this turn increases this chance by 20% (max 100%), upgrading the effect to an extra action.
👑 This skill cannot be learned at the Academy: it is carried directly by the generals listed below (base kit or via Swords/Sceptres training).

👨‍✈️ Generals who use this skill

+ 1 entries reference generals not yet catalogued in the wiki (premium training, unindexed variants).