
Hero
Morale of armored units under command will not diminish, +X% damage. After commanding an armored unit to annihilate an enemy, gain the "Hero" status, increasing the chance of critical attack by 10% for 1 turn.
📖 Description
Morale of armored units under command will not diminish, +X% damage. After commanding an armored unit to annihilate an enemy, gain the "Hero" status, increasing the chance of critical attack by 10% for 1 turn.
A general-specific skill. "Hero" scales up to level 5. At max level (5), the skill applies the following effect: "Morale of armored units under command will not diminish, +15% damage. After commanding an armored unit to annihilate an enemy, gain the "Hero" status, increasing the chance of critical attack by 10% for 1 turn.". A signature tied to a specific card, worth levelling whenever you invest in that general.
The « X » placeholder is replaced by the real value at each level (table below).
📈 Progression L1 → L5
| Lvl. | Effect | Chance | Cost | Effective description |
|---|---|---|---|---|
| 1 | 3 | 100% | 🎖 150 | Morale of armored units under command will not diminish, +3% damage. After commanding an armored unit to annihilate an enemy, gain the "Hero" status, increasing the chance of critical attack by 10% for 1 turn. |
| 2 | 6 | 100% | 🎖 250 | Morale of armored units under command will not diminish, +6% damage. After commanding an armored unit to annihilate an enemy, gain the "Hero" status, increasing the chance of critical attack by 10% for 1 turn. |
| 3 | 9 | 100% | 🎖 350 | Morale of armored units under command will not diminish, +9% damage. After commanding an armored unit to annihilate an enemy, gain the "Hero" status, increasing the chance of critical attack by 10% for 1 turn. |
| 4 | 12 | 100% | 🎖 450 | Morale of armored units under command will not diminish, +12% damage. After commanding an armored unit to annihilate an enemy, gain the "Hero" status, increasing the chance of critical attack by 10% for 1 turn. |
| 5 | 15 | 100% | 🎖 550 | Morale of armored units under command will not diminish, +15% damage. After commanding an armored unit to annihilate an enemy, gain the "Hero" status, increasing the chance of critical attack by 10% for 1 turn. |
