
Damage +X% when commanding ship units. After attacking, restore maximum HP by 5% (Only once per turn)
Damage +X% when commanding ship units. After attacking, restore maximum HP by 5% (Only once per turn)
A general-specific skill. "Naval Assault" scales up to level 5. At max level (5), the skill applies the following effect: "Damage +40% when commanding ship units. After attacking, restore maximum HP by 5% (Only once per turn)". A card signature — cannot be swapped; it often defines the general's tactical identity.
The « X » placeholder is replaced by the real value at each level (table below).
| Lvl. | Effect | Chance | Cost | Effective description |
|---|---|---|---|---|
| 1 | 8 | 100% | 🎖 160 | Damage +8% when commanding ship units. After attacking, restore maximum HP by 5% (Only once per turn) |
| 2 | 16 | 100% | 🎖 240 | Damage +16% when commanding ship units. After attacking, restore maximum HP by 5% (Only once per turn) |
| 3 | 24 | 100% | 🎖 480 | Damage +24% when commanding ship units. After attacking, restore maximum HP by 5% (Only once per turn) |
| 4 | 32 | 100% | 🎖 640 | Damage +32% when commanding ship units. After attacking, restore maximum HP by 5% (Only once per turn) |
| 5 | 40 | 100% | 🎖 800 | Damage +40% when commanding ship units. After attacking, restore maximum HP by 5% (Only once per turn) |








