
🗺 Tactiques de terrainMax level: L5
Tide of Iron
Damage to the enemy +X when the armored units are more than half damaged
Variable field : Effect · Max : 25
📖 Description
Damage to the enemy +X when the armored units are more than half damaged
A general-specific skill. "Tide of Iron" scales up to level 5. At max level (5), the skill applies the following effect: "Damage to the enemy +25 when the armored units are more than half damaged". A general-specific signature: its max level drives the card's overall value.
The « X » placeholder is replaced by the real value at each level (table below).
📈 Progression L1 → L5
| Lvl. | Effect | Chance | Cost | Effective description |
|---|---|---|---|---|
| 1 | 5 | 100% | 🎖 100 | Damage to the enemy +5 when the armored units are more than half damaged |
| 2 | 10 | 100% | 🎖 160 | Damage to the enemy +10 when the armored units are more than half damaged |
| 3 | 15 | 100% | 🎖 240 | Damage to the enemy +15 when the armored units are more than half damaged |
| 4 | 20 | 100% | 🎖 320 | Damage to the enemy +20 when the armored units are more than half damaged |
| 5 | 25 | 100% | 🎖 400 | Damage to the enemy +25 when the armored units are more than half damaged |
🎓 Cumulative cost L1→L5: 1220 medals. At the Academy, you can learn this skill to slot it into any free slot of a compatible general.
👨✈️ Generals who use this skill

Erich von Manstein
Tier S · marshal
L3

George Patton
Tier S · gold
L1

Konstantin Rokossovsky
Tier S · silver
L1

Michael Wittmann
Tier S · gold
L3

Nikolaï Vatoutine
Tier A · silver
L1

Władysław Anders
Tier A · silver
L2
+ 95 entries reference generals not yet catalogued in the wiki (premium training, unindexed variants).