
Attrition Warfare
After commanding a unité attaque, it causes the cible and 2 unités ennemies 1 square around it to have a X% probability of getting “Fatigue” pendant 1 tour. Troops with “Fatigue” have an additional 6% PV reduction from attaques and air strikes, and their moral is lowered. The Fatigue effect does not apply to troops that are already demoralized.
📖 Description
After commanding a unité attaque, it causes the cible and 2 unités ennemies 1 square around it to have a X% probability of getting “Fatigue” pendant 1 tour. Troops with “Fatigue” have an additional 6% PV reduction from attaques and air strikes, and their moral is lowered. The Fatigue effect does not apply to troops that are already demoralized.
Compétence spécifique à un général. « Attrition Warfare » monte jusqu'au niveau 5. Au niveau maximum (5), elle applique l'effet suivant : « After commanding a unité attaque, it causes the cible and 2 unités ennemies 1 square around it to have a 100% probability of getting “Fatigue” pendant 1 tour. Troops with “Fatigue” have an additional 6% PV reduction from attaques and air strikes, and their moral is lowered. The Fatigue effect does not apply to troops that are already demoralized. ». Compétence signature liée à une carte précise, à niveauer quand on investit dans ce général.
Version anglaise officielle : After commanding a unit attack, it causes the target and 2 enemy units 1 square around it to have a X% probability of getting “Fatigue” for 1 turn. Troops with “Fatigue” have an additional 6% HP reduction from attacks and air strikes, and their morale is lowered. The Fatigue effect does not apply to troops that are already demoralized.
Traduction française en cours de révision — le texte anglais officiel fait foi. La valeur « X » est remplacée par la valeur réelle à chaque niveau (tableau ci-dessous).
📈 Progression L1 → L5
| Niv. | Effet | Chance | Coût | Description effective |
|---|---|---|---|---|
| 1 | 20 | 20% | 🎖 160 | After commanding a unité attaque, it causes the cible and 2 unités ennemies 1 square around it to have a 20% probability of getting “Fatigue” pendant 1 tour. Troops with “Fatigue” have an additional 6% PV reduction from attaques and air strikes, and their moral is lowered. The Fatigue effect does not apply to troops that are already demoralized. |
| 2 | 40 | 40% | 🎖 240 | After commanding a unité attaque, it causes the cible and 2 unités ennemies 1 square around it to have a 40% probability of getting “Fatigue” pendant 1 tour. Troops with “Fatigue” have an additional 6% PV reduction from attaques and air strikes, and their moral is lowered. The Fatigue effect does not apply to troops that are already demoralized. |
| 3 | 60 | 60% | 🎖 480 | After commanding a unité attaque, it causes the cible and 2 unités ennemies 1 square around it to have a 60% probability of getting “Fatigue” pendant 1 tour. Troops with “Fatigue” have an additional 6% PV reduction from attaques and air strikes, and their moral is lowered. The Fatigue effect does not apply to troops that are already demoralized. |
| 4 | 80 | 80% | 🎖 640 | After commanding a unité attaque, it causes the cible and 2 unités ennemies 1 square around it to have a 80% probability of getting “Fatigue” pendant 1 tour. Troops with “Fatigue” have an additional 6% PV reduction from attaques and air strikes, and their moral is lowered. The Fatigue effect does not apply to troops that are already demoralized. |
| 5 | 100 | 100% | 🎖 800 | After commanding a unité attaque, it causes the cible and 2 unités ennemies 1 square around it to have a 100% probability of getting “Fatigue” pendant 1 tour. Troops with “Fatigue” have an additional 6% PV reduction from attaques and air strikes, and their moral is lowered. The Fatigue effect does not apply to troops that are already demoralized. |
