
Mareth Line
While on mountainous or desert terrain, you and allies in a 1-tile radius take X% less dégâts. When commanding land unités, the activation chance of the "Rumor" skill augmente de 25%. À la fin du tour, if there are any ennemis within 2 tiles with lowered moral or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum PV .
📖 Description
While on mountainous or desert terrain, you and allies in a 1-tile radius take X% less dégâts. When commanding land unités, the activation chance of the "Rumor" skill augmente de 25%. À la fin du tour, if there are any ennemis within 2 tiles with lowered moral or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum PV .
Compétence spécifique à un général. « Mareth Line » monte jusqu'au niveau 5. Au niveau maximum (5), elle applique l'effet suivant : « While on mountainous or desert terrain, you and allies in a 1-tile radius take 25% less dégâts. When commanding land unités, the activation chance of the "Rumor" skill augmente de 25%. À la fin du tour, if there are any ennemis within 2 tiles with lowered moral or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum PV . ». Compétence signature liée à une carte précise, à niveauer quand on investit dans ce général.
Version anglaise officielle : While on mountainous or desert terrain, you and allies in a 1-tile radius take X% less damage. When commanding land units, the activation chance of the "Rumor" skill increases by 25%. At the end of the turn, if there are any enemies within 2 tiles with lowered morale or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum HP.
Traduction française en cours de révision — le texte anglais officiel fait foi. La valeur « X » est remplacée par la valeur réelle à chaque niveau (tableau ci-dessous).
📈 Progression L1 → L5
| Niv. | Effet | Chance | Coût | Description effective |
|---|---|---|---|---|
| 1 | 5 | 100% | 🎖 160 | While on mountainous or desert terrain, you and allies in a 1-tile radius take 5% less dégâts. When commanding land unités, the activation chance of the "Rumor" skill augmente de 25%. À la fin du tour, if there are any ennemis within 2 tiles with lowered moral or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum PV . |
| 2 | 10 | 100% | 🎖 240 | While on mountainous or desert terrain, you and allies in a 1-tile radius take 10% less dégâts. When commanding land unités, the activation chance of the "Rumor" skill augmente de 25%. À la fin du tour, if there are any ennemis within 2 tiles with lowered moral or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum PV . |
| 3 | 15 | 100% | 🎖 480 | While on mountainous or desert terrain, you and allies in a 1-tile radius take 15% less dégâts. When commanding land unités, the activation chance of the "Rumor" skill augmente de 25%. À la fin du tour, if there are any ennemis within 2 tiles with lowered moral or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum PV . |
| 4 | 20 | 100% | 🎖 640 | While on mountainous or desert terrain, you and allies in a 1-tile radius take 20% less dégâts. When commanding land unités, the activation chance of the "Rumor" skill augmente de 25%. À la fin du tour, if there are any ennemis within 2 tiles with lowered moral or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum PV . |
| 5 | 25 | 100% | 🎖 800 | While on mountainous or desert terrain, you and allies in a 1-tile radius take 25% less dégâts. When commanding land unités, the activation chance of the "Rumor" skill augmente de 25%. À la fin du tour, if there are any ennemis within 2 tiles with lowered moral or in chaos, you and the allies in a 1-tile radius recover 10% of their maximum PV . |
