
Ace Submarine
Submarine units under command (excluding nuclear submarines) ignores enemy defense, and their attack range is increased by 1; after eliminating an enemy, there is a X% chance to attack again, and the chance can be increased by an additional 25% if a critical attack is dealt.
📖 Description
Submarine units under command (excluding nuclear submarines) ignores enemy defense, and their attack range is increased by 1; after eliminating an enemy, there is a X% chance to attack again, and the chance can be increased by an additional 25% if a critical attack is dealt.
A general-specific skill. "Ace Submarine" scales up to level 5. At max level (5), the skill applies the following effect: "Submarine units under command (excluding nuclear submarines) ignores enemy defense, and their attack range is increased by 1; after eliminating an enemy, there is a 75% chance to attack again, and the chance can be increased by an additional 25% if a critical attack is dealt.". A card signature — cannot be swapped; it often defines the general's tactical identity.
The « X » placeholder is replaced by the real value at each level (table below).
📈 Progression L1 → L5
| Lvl. | Effect | Chance | Cost | Effective description |
|---|---|---|---|---|
| 1 | 0 | 15% | 🎖 160 | Submarine units under command (excluding nuclear submarines) ignores enemy defense, and their attack range is increased by 1; after eliminating an enemy, there is a 15% chance to attack again, and the chance can be increased by an additional 25% if a critical attack is dealt. |
| 2 | 0 | 30% | 🎖 240 | Submarine units under command (excluding nuclear submarines) ignores enemy defense, and their attack range is increased by 1; after eliminating an enemy, there is a 30% chance to attack again, and the chance can be increased by an additional 25% if a critical attack is dealt. |
| 3 | 0 | 45% | 🎖 480 | Submarine units under command (excluding nuclear submarines) ignores enemy defense, and their attack range is increased by 1; after eliminating an enemy, there is a 45% chance to attack again, and the chance can be increased by an additional 25% if a critical attack is dealt. |
| 4 | 0 | 60% | 🎖 640 | Submarine units under command (excluding nuclear submarines) ignores enemy defense, and their attack range is increased by 1; after eliminating an enemy, there is a 60% chance to attack again, and the chance can be increased by an additional 25% if a critical attack is dealt. |
| 5 | 0 | 75% | 🎖 800 | Submarine units under command (excluding nuclear submarines) ignores enemy defense, and their attack range is increased by 1; after eliminating an enemy, there is a 75% chance to attack again, and the chance can be increased by an additional 25% if a critical attack is dealt. |
